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What's New in PhotoMesh 8.1.1
Bug fixes in version 8.1.1
- Fixed an issue where PhotoMesh could freeze when stopping or canceling a build on large projects.
- Fixed cases where tiles skipped processing steps, but the project was incorrectly reported as successful.
- Improved the reliability of fuser pool assignment, ensuring tasks are distributed across available fusers.
- Fixed manual fuser assignment issues and corrected Pool Manager assignment status reporting.
- Fixed missing water tiles during 3DML output generation.
- Resolved texture processing crashes on specific tiles.
- Fixed AT merge operations that could stall without visible progress on very large projects.
- Fixed cases where orthophoto generation failures were not reported, resulting in incomplete outputs being marked as successful.
- Corrected retouch Front/Back buffer values that were rounded incorrectly after editing.
- Fixed Build Manager display issues that showed active fusers as offline.
Key improvements
- Increased processing reliability and error detection.
- Improved fuser pool management and monitoring.
- Enhanced output completeness and 3D model generation robustness.
- Fixed several UI and workflow regressions reported by customers.